||[Apr. 30th, 2011|04:02 pm]
1926. DM's don't appreciate being dubbed.|
1927. Can't filibuster other characters.
1928. Nobody is going to buy the disguised wookie as a jawa with a pituitary problems.
1929. Ayn Rand has no affect on my alignment.
1930. The wizard's familiar does not have to save vs. leg hump.
1931. MkVI armor's drawback is not random chicken noises.
1932. I will stop telling people the elf is openly fey.
1933. No part of the elven cloak is actually made out of elves.
1934. Breaking the fourth wall doesn't require a strength check.
1935. It's not possible to become addicted to healing spells.
1936. You don't have to be lawful evil to be sentenced to Devil's Island.
1937. Not my fault if you can defeat the labyrinth by just make right turns.
1938. When the game designer asks me my opinion about the new edition of his game, open weeping is not appreciated.
1939. Even if the rules allow it, can't parry an artillery barrage with my fists.
1940. Blasting the distress signal from orbit is forbidden, even if it would have avoided the last six ambushes.
1941. Qunari aren't automatically angered by the color red.
1942. Can't distract the villain by sending him a text.
1943. I will not attempt to gnomeoform Faerun.
1944. Even if the King is represented by a miniature, I can't put him in checkmate.
1945. No prisoner gets special treatment, even if he does look like Robert Goulet.
1946. No improvising, winging or fabricating funeral rites.
1947. Can't use teleport to convince the villain's henchmen he's seeing things.
1948. Having an electrotech in the party doesn't mean I get to leave my phone charger at home.
1949. Can't free the hostage with a surprise game of Red Rover.
1950. Not allowed to start the campaign having sex, especially with another PC.